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AI Insights · Timothy · July 2025

Top 5 Slime Games on iOS in Australia: Q2 2025

Explore the performance trends of the top slime games in Australia on iOS during Q2 2025, with insights from Sensor Tower.

Top 5 Slime Games on iOS in Australia: Q2 2025

The second quarter of 2025 showcased interesting trends for slime games on the iOS platform in Australia. Here's a closer look at the performance of the top five slime game applications, based on data from Sensor Tower.

PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a consistent weekly revenue, peaking at around $1.8K in late April. Weekly downloads fluctuated but saw a significant rise to 653 in the last week of June. The weekly active users remained relatively stable, hovering around 9.8K to 10.1K throughout the quarter.

My Talking Slimy: Slime Cat 3D by Pixeland LLC saw its revenue peak at $417 in mid-April. Downloads reached a high of 278 in mid-May, while active users started at 1.9K and gradually decreased to 1.6K by the end of the quarter.

I, Slime from Games Hub Hong Kong Limited, despite being a newcomer, showed a strong start with revenue peaking at $606 in early June. Downloads began at 774 in late May but dropped significantly to zero by the end of June.

Joy Slime: Stress Relief &ASMR by Slime Melody LLC maintained a modest revenue, peaking at $102 in mid-May. However, the download numbers remained negligible throughout the quarter.

Lastly, World of Slime Simulator Games from Solid Apps INC showed stable revenue, with a slight peak at $92 in late April. Downloads remained low, with a gradual increase towards the end of the quarter, and active users fluctuated, ending at 68.

These insights provide a snapshot of the slime gaming landscape on iOS in Australia during Q2 2025. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025